Pulse
Provisional- Editions
- Java or Bedrock
- CPU
- After node tests
- Storage
- After node tests
- Backups
- Policy pending
- Region
- Singapore (target)
Philippines-first Minecraft Java + Bedrock hosting, priced in PHP.
Join the founding waitlistPick the edition that matches your players and choose a RAM tier in PHP. Pterodactyl-based control is planned, Singapore is the target region, and limits are published only after the real system passes its tests.
Java and Bedrock are separate products. Modded and crossplay setups need extra validation before launch.
PC-first. Vanilla, Paper, Spigot, Fabric, Forge, and NeoForge in the test queue.
Phones, Windows, and consoles. Device and login limits explained up front.
Loader, version, and modpack combinations are tested before we call them supported.
Java to Bedrock bridges with device, version, and plugin limits stated clearly.
RAM and expected monthly PHP price are the only plan figures published today.
Build a test brief for your server. Your answers stay on this page. Nothing is submitted, and the tool does not pick a paid tier or predict performance.
Selections stay in this page session and disappear when the page reloads.
Choose server software before you use this brief for validation. No plan is selected. Matching a brief to a plan needs measured CPU, memory headroom, storage growth, backup results, and version tests. For now, compare RAM and price only.
Dividing node RAM by plan RAM is not a capacity formula. Limits come from measured workloads with a capacity guardrail.
| Area | Published today | Validation before launch |
|---|---|---|
| Memory | 2 GB, 4 GB, 6 GB and 8 GB plan sizes | Verify allocation and workload behavior on the purchased node |
| CPU | Published after node testing | Benchmark representative Java, Bedrock and modded workloads |
| Storage | Published after node testing | Measure world growth, modpack footprint and operational headroom |
| Backups and restore | Published after node testing | Complete repeatable backup, restore and failure-recovery checks |
| Databases and ports | Published after node testing | Validate panel configuration, isolation and operating limits |
| Player guidance | Published after workload testing. No universal player count | Document tested scenarios, assumptions and known bottlenecks |
A combination is supported only after we repeat its install, startup, backup, restore, update, and rollback path on the real node.
Candidate Java and Bedrock releases go in a dated matrix with the tested image, test date, result, and known limits.
Validation policyVanilla, Paper, Spigot, Fabric, Forge, and NeoForge are testing interests. A loader name does not make every release or pack supported.
Plan a modded serverBedrock Dedicated Server, PocketMine, and Nukkit are candidates. Bridges and console access are documented only for tested setups.
Crossplay caveatsAnything unverified stays provisional or unpublished.
Not yet. Checkout opens after the node is benchmarked. You can join the waitlist and reserve early access for a plan today.
There is no universal number. Edition, version, plugins, mods, view distance, world activity, and player behavior all change the workload. Scenario-based guidance is published after real tests.
Java, Paper, Spigot, Fabric, Forge, and NeoForge are in the test queue. A combination is called supported only after it passes install, startup, backup, restore, and update checks.
Bedrock launches first. Console connection steps and Java to Bedrock bridges depend on devices, versions, authentication, and third-party software. Each supported setup is published after testing.
No. Singapore is the target for the first game node. Until the node is purchased and measured, there is no latency, routing, availability, or data residency promise.
No. PHP prices and RAM sizes are expected launch values. CPU, storage, backup, database, port, tax, and renewal details are shown after testing and before you pay.
You stay responsible for lawful server content, access, mods, plugins, and compliance with Mojang and Microsoft rules. Read the source policies rather than a copied summary.
N4XION is an independent hosting project. It is not affiliated with, endorsed by, or sponsored by Mojang Studios or Microsoft.
Join the waitlist with your edition and plan. No payment required.