Pre-launch

Philippines-first Minecraft Java + Bedrock hosting, priced in PHP.

Join the founding waitlist
Pre-launch · Philippines

Minecraft hosting built for your next world.

Philippines-first Java and Bedrock hosting with the control you expect. Singapore is the target region for our first game node.

No payment required. Verify your email to secure your place.

  • Singapore region target
  • Java + Bedrock first
  • Priced in PHP
Configure your serverPre-launch
Edition
Memory
Plan
Core
Region
Singapore (target)
Panel
Pterodactyl (planned)
CPU / storage
Published after node tests
Availability
Provisional
Expected launch price₱499 /month
Join waitlist
Prices are PHP launch targets and may change before checkout opens. No payment is taken.

Singapore regionTarget for the first game node

Pterodactyl controlPlanned panel experience

Java + BedrockFirst editions at launch

PHP pricingLaunch targets from ₱199/mo

Launch plans

Four RAM tiers in PHP. CPU, storage, and backup limits get published after we benchmark the real node.

Full comparison

Pulse

Provisional
2 GBRAM
Editions
Java or Bedrock
CPU
After node tests
Storage
After node tests
Backups
Policy pending
Region
Singapore (target)
Expected launch price₱199 /month
Reserve early access

Forge

Validation pending
6 GBRAM
Editions
Java or Bedrock
CPU
After node tests
Storage
After node tests
Backups
Policy pending
Region
Singapore (target)
Expected launch price₱729 /month
Reserve early access

Rift

Validation pending
8 GBRAM
Editions
Java or Bedrock
CPU
After node tests
Storage
After node tests
Backups
Policy pending
Region
Singapore (target)
Expected launch price₱949 /month
Reserve early access

Expected launch prices, effective 24 August 2026. Final tax, renewal, and availability terms are set before checkout opens.

Why N4XION

Regional focus, a clean control panel, and claims you can check. Each item says whether it is live, planned, or still being tested.

Built for Philippine players

PHP pricing, a Singapore game node target, and guidance written for PH ISPs and routes.

Direction

Pterodactyl control

Console, files, SFTP, backups, schedules, databases, and subusers in one panel.

Planned

Backups you can restore

We will publish retention and restore behavior only after repeatable restore tests pass.

Planned

Protection we can prove

DDoS and network protection get published as measured facts, not a capacity badge.

After testing

Mods and plugins

Paper, Spigot, Fabric, Forge, and NeoForge are in the test queue. Supported means tested.

Testing queue

No fake metrics

No uptime %, customer counts, or reviews until real data exists. Every page says what is live.

Policy
Control panel

Pterodactyl, the way you already know it

We plan to run the open-source Pterodactyl panel, not a custom dashboard: the tools server owners already rely on.

  • Console and power start, stop, restart, live log
  • Files, SFTP, and backups upload worlds, schedule snapshots
  • Schedules restarts and commands on a timer
  • Databases for plugins that need MySQL
  • Subusers give staff limited access

Preview only. Real panel screenshots replace this mockup once the node and Wings are deployed.

ConsoleFilesDatabasesSchedulesUsersBackupsNetworkStartupSettings
my-community-worldPreview · Singapore (target)
StatusPre-launch
EditionJava
Memory4 GB
Panel preview. No server is running.Node benchmarks pending.Backup and restore tests pending.
Server location

Targeting Singapore, built for the Philippines

Singapore gives Philippine players a short regional route without the cost of hosting inside the country. Latency still varies by ISP and route, so we will publish a ping test address once the node is live and measured.

The node has not been purchased yet. Until it is, this is a target, not a promise of latency, availability, or data residency.

Location details
SingaporeFirst game node · route to Manila to be measured
Target
PhilippinesPrimary audience · no in-country node planned
Audience
Specs and methodology

How we size plans

RAM is the only plan resource published today. Everything else is measured on purchased hardware before it goes on a pricing page.

Infrastructure and specs

Benchmark first

Representative Java, Bedrock, and modded workloads run on the real node before we set CPU, storage, and player guidance.

No overselling by arithmetic

Node RAM divided by plan RAM is not a capacity rule. Launch capacity comes from measured workloads with headroom.

Dated evidence

Guidance carries a test date, assumptions, and known limits, and changes when the evidence changes.

How early access works

Verified email first. Referrals count only after the other person verifies too.

  1. Join

    Enter your email and the server you want to run.

  2. Verify

    Click the link we send. Unverified emails are not counted.

  3. Share your code

    You get an N4X code and link to share with your crew.

  4. Build your count

    Verified referrals are recorded against your entry. Rewards are announced before they activate.

  5. Get notified

    We email you when checkout opens. Unsubscribe any time.

Referrals are counted now, rewards come later

Verified referrals are recorded against your waitlist entry now. Milestone rewards below are planned and will be finalized and announced before they become active. No cash rewards pre-launch.

Referral terms
Your code after you verify · planned milestones
N4X-XXXXXX
  • 1 verified referralFounding member badge
  • 3 verified referralsEarlier launch batch
  • 5 verified referralsFirst-batch priority
Partnerships · Pre-launch

Build with N4XION.

Run a gaming community, create content, build Minecraft tools, or provide technology used by server owners? N4XION is open to selected collaborations that create measurable value for both sides.

Communities · Creators · Developers · Technology · Events

Reviews

Reviews open after customers launch

No servers are live, so there are no reviews. We will show verified customer feedback here, not a decorative rating widget.

Our review standard
News

What N4XION is building first

The verified waitlist, this site, and a measured Singapore node come before checkout. Read the current build order.

Launch updates
FAQ

Straight answers for pre-launch

Pricing, Singapore ping, editions, mods, payments, and refunds.

All questions
Is N4XION live today?

No. We are still planning and testing the service. This preview does not accept payments or create servers.

Can I buy a server now?

No. The prices show our current launch plan. We will keep checkout closed until we verify the infrastructure, policies, and payment flow.

Which Minecraft editions come first?

We plan to launch Minecraft Java and Bedrock first. We will publish exact versions, loaders, and crossplay setups after real testing.

Where does N4XION plan to host game servers?

We target Singapore for the first game node. We have not bought that node yet. This target does not promise latency, availability, or data residency.

Does joining early require payment?

No. The waitlist asks for your email and the server you want to run. It never asks for payment details.

How will referrals work?

Each verified member gets an N4X-XXXXXX code and share link, and our server counts verified referrals against your entry. Milestone rewards are planned and will be announced before they become active. No cash rewards, discounts, or credits exist today.

Does N4XION publish a Philippines ping estimate?

We do not promise a ping range. Your latency depends on your ISP, route, location, congestion, and time of day. We will publish measured tests and a ping endpoint after we bring the node online.

Be first in line for N4XION

Join the founding waitlist or ask a question on Discord. No payment required.