Pre-launch

Philippines-first Minecraft Java + Bedrock hosting, priced in PHP.

Join the founding waitlist
Expected launch prices

Simple plans, priced in PHP.

Four RAM tiers for Java and Bedrock. Every limit we have not measured yet is labelled, and checkout opens only after the node passes its tests.

Pulse

Provisional
2 GBRAM
Editions
Java or Bedrock
CPU
After node tests
Storage
After node tests
Backups
Policy pending
Region
Singapore (target)
Expected launch price₱199 /month
Reserve early access

Forge

Validation pending
6 GBRAM
Editions
Java or Bedrock
CPU
After node tests
Storage
After node tests
Backups
Policy pending
Region
Singapore (target)
Expected launch price₱729 /month
Reserve early access

Rift

Validation pending
8 GBRAM
Editions
Java or Bedrock
CPU
After node tests
Storage
After node tests
Backups
Policy pending
Region
Singapore (target)
Expected launch price₱949 /month
Reserve early access

Forge and Rift availability will be confirmed after workload tests set a safe capacity rule. No checkout is open.

Compare plans

Published facts on the left. Anything marked pending is set after node, game stack, and operations tests.

PlanPulseCoreForgeRift
RAM2 GB4 GB6 GB8 GB
Expected price₱199/mo₱499/mo₱729/mo₱949/mo
AvailabilityProvisionalProvisionalValidation pendingValidation pending
EditionsJava or BedrockJava or BedrockJava or BedrockJava or Bedrock
RegionSingapore (target)Singapore (target)Singapore (target)Singapore (target)
CPUPublished after node testingPublished after node testingPublished after node testingPublished after node testing
StoragePublished after node testingPublished after node testingPublished after node testingPublished after node testing
BackupsPolicy not finalizedPolicy not finalizedPolicy not finalizedPolicy not finalized
Databases + portsPolicy not finalizedPolicy not finalizedPolicy not finalizedPolicy not finalized
RAM is the only measured plan resource today. No player-count claim is published.

Choosing a plan

Start with the workload, then check it against measured guidance before you pay.

  1. Choose the edition

    Java and Bedrock have different software, devices, and compatibility paths.

  2. Describe your workload

    Record your software, mods, world size, and expected peak activity.

  3. Check measured guidance

    Compare your workload with dated benchmarks and known limits.

Build a server brief
Pricing FAQ

What is still provisional?

Are these final launch prices?

No. These are expected launch prices in PHP, effective 24 August 2026. Final recurring terms are set after infrastructure, capacity, payment, and policy checks.

What does the price include beyond RAM?

CPU, storage, backup, database, port, and network limits are not set yet. Each limit is published after representative node tests. RAM alone does not decide these limits.

How will tax and renewal pricing work?

We have not set the final tax or renewal terms. Checkout will show the total, billing period, and renewal terms before you pay.

Which plan supports my player count or modpack?

There is no tested player-count promise yet. Record your RAM, edition, software, world, and expected activity, then compare them with our dated benchmark guidance before you pay.

Can I reserve or pay today?

You can join the waitlist and reserve early access for a plan. No payment is collected during pre-launch.

Reserve early access

Pick a plan now, pay nothing until checkout opens.